diff --git a/README.md b/README.md index 94677f8..e03fb8b 100644 --- a/README.md +++ b/README.md @@ -38,7 +38,7 @@ I'm still in the prototyping phase (I'm close to a final design, so the current I also have not figured out the screen solution yet, so bear with me, I'm still working on it! # Assembly -1. print out all the parts, starting with the battery tray. +1. print out all the parts in the stls/fyerdeck_files folder, starting with the battery tray. 2. assemble the battery tray halves together (it may require a hammer to get the halves flush, since they are friction fit it will be a VERY tight fit, this is expected. 3. put the framework speaker modules in the slots for them. At the moment they are just friction fit, so I might design some kind of locking mechanism for them, but haven't had to yet. 4. make sure the connector is run about where it will pop through the motherboard tray. @@ -109,7 +109,7 @@ Otherwise, the whole purpose of VR/AR compute environments is to not be constrai 5. `cd ../simular; cargo build --release` 8. (optional) copy the resulting binaries to somewhere on your $PATH, to make running them easier. 9. make a stardust startup script. - 1. 9a.) `mkdir ~/.config/stardust` + 1. `mkdir ~/.config/stardust` 2. `nano ~/.config/startudst/startup` 3. paste the following script into the editor, and edit the paths to accurately reflect where you either compiled the binaries, or saved them to your path: